Category: Aion Classes
Posted: July 30, 2009 at 2:18 pm | Tags: gladiator, templar, warrior

Warrior emblem
Warriors are the tanking class in Aion. They are the only class capable of using Plate armor, giving them higher defense than any of the others. Along with this, the Warriors are the only classes that obtain skills to help them gain aggression on mobs, making mobs “hate” them more. This helps because it reduces the chance that group members will be attacked by the mobs. Note that these aggression skills are not obtained until choosing a class after Ascension.
The main thing to do as a Warrior is choose between the Templar and Gladiator. These are both very different characters. They both have the ability to tank, however the Templar is much more specialized for it. The Gladiator is more specialized towards dealing damage to enemies.
When playing as a Warrior, there is less to worry about than other classes. Whereas most of the others are worried about the amount of damage they are taking, the Warrior does not have as much of a fear. This does not mean they are invincible, just that there is less risk involved when playing as one.
The good parts of this class are :
- Very high defense, giving more survivability
- Ability to use shields
The negative parts are :
- Lower attack power than other classes
The Warrior’s weapon of choice is a sword, and they are also able to use shields. Shields increase their defense by allowing them to block enemy attacks, enhancing their ability to survive even more!
The worst part of this class is their attacks are not as strong as other classes. At the same time, however, their defense more than makes up for this down-fall.
Warriors can be considered as a good class for new players to Aion to try out, due to having the best defensive statistics. This allows newer players to learn how the battle system works, how to kill mobs, etc. without dying constantly.
In solo play and group play, Warriors have the same goals : To attack mobs and kill them as fast as possible. The only difference is that in group play Warriors will also need to worry about protecting their group member(s) from mobs.
Like with most other MMORPGs, players each find ways to stand out as a Warrior against other players. The easiest but very much argued in terms of ethics would be using Aion exploits and cheats as oppose to the more traditional class guides; for this case, Aion Warrior guides.
Conclusion : The Warrior is the highest defense class available. It has lower damage than the other classes, however it has to worry much less about how much damage it is taking. The Warrior is suited to both solo and group play, and in fact other classes (especially Rogues) would benefit greatly from having them in their group!
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 28, 2009 at 7:59 pm | Tags: assassin, ranger, scout

Scout emblem
Scout are the melee damage dealing class in Aion. These can turn into either the Ranger or the Assassin, both of which are very different from one another. Although this is true, they do share the same play style up until their Ascension.
Scout are based primarily on evasion and damage. Their defense is low, but their damage is quite high, making them kill quickly but die quickly at the same time. Especially because Scout are melee characters up until their Ascension, this creates a very complicated leveling style in the early levels. Once past that point, however, both of them are very good at what they do (Assassins attack from stealth with duals, Rangers kite with bows).
Although most of the beginning classes have mixtures of both of their future class choices, Scout do not. There are no bow skills for Rangers until they have completed their Ascension. Because of this, it is very complicated to learn how the Rangers will actually do in combat until becoming one.
The positive aspects of Scout are :
- Great damage dealing capacity
- Ability to dual-wield at level 5!
- Ability to hide from players and mobs
The negative aspects are :
- Low defense so they take a lot of damage
- No bow skills until completing Ascension
- No preparation for being a Ranger
Although there is no preparation for becoming a Ranger, most players will already understand the basics of the class : Kite and run, kite and run. This helps out somewhat, but it would be much better to have a bow skill or two as a Rogue to see what to expect damage-wise.
Scout are much better suited to group environments rather than solo, being that one of their 3 good skills requires attacks from behind mobs and another requires them to evade an attack before using. In solo play, it is best to hunt mobs that are not aggressive, however much of the quest mobs are aggressive. This is the biggest hindrance to their leveling path. This is where Aion Scout references come in handy. Then there are hot-headed players who tend to seek for the faster solutions such as Scout macros and add-ons.
Conclusion : The Scout are a great class at later levels, but many people have issues getting them to their Ascension. This is completely understandable, but persistence pays off! The easiest way to do so is to find a group to quest with, but even solo it can be done by being careful and resting often. By far the worst aspect of the class is the lack of any bow skills (or even bows from quests) until Ascending.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 24, 2009 at 7:43 pm | Tags: chanter, mage, Priest

Mage emblem
Mages are the “spell casters” of Aion. Their primary goal is to destroy enemies by using magic spells. Up until their Ascension there is only one real choice on how to kill mobs; spells. After the Ascension they then have the choice of either going Sorcerer, which can nuke mobs with spells, or Spiritmaster, which relies on summons.
Much like the Rogues, Mages have very low defense but deal a great amount of damage to enemies. What brings the Mages up above them, however, is the ability to launch ranged attacks even at low levels. This helps somewhat compensate for their low defense by allowing them to toss out a few attacks before their enemies reach them. At the same time, however, their spells can be canceled by enemies fairly easy, leaving them vulnerable to being pummeled.
The Mages are forced to use only one type of armor; Cloth. This is the lowest defense possible, which puts them in a very delicate situation when it comes to having to tank the mobs (solo) or when pulling aggression of mobs (when grouped). Once the class is learned well, however, it is quite easy to battle enemy foes!
The high points of this class are :
- Great damage potential using spells
- The ability to attack enemies from a distance
The low points of them are :
- The lowest defense out of all of the classes
- Spells can be canceled by enemies
Pushing through this Mage class is significantly easier than Rogues, but still harder than the others. Much like with Rogues, however, keeping at it will yield great results.
The weapons of choice are Spellbooks and Orbs, both of which are used for magical damage rather than melee.
In solo combat, the Mages will rely on just dealing as many magical attacks as possible while only taking on one mob at a time. Taking on two is a sure-fire way to die, being that it doubles the chances of being canceled while casting.
When grouped, the risk of death goes down quite a bit because someone else is also dealing damage (and/or tanking), lowering the amount of time the mob lives.
Conclusion : Much like the Rogue classes, Mages have very low defense but are able to dish out huge amounts of damage. Thankfully they are able to use ranged attacks, allowing them to get in a hit or two before their enemies are within range of attacking them. At the same time, they can also be canceled once their enemy gets within range, potentially raising the possibility of death.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 20, 2009 at 4:28 am | Tags: chanter, cleric, Priest

Priest emblem
The Priests are the predecessor to becoming a Cleric or a Chanter. This is the classification for these classes before doing the Ascension quest and choosing a class.
During playing as a Priest, players will start to gain a feel of what the Cleric and Chanter are like. There is a mixture of skills for both of these classes that are gained while leveling, to help assist in determining what class to choose.
This class is by far the fastest one to level to 10 and Ascend, solely because they are able to heal themselves in combat. Mix this with good attack power, and you have a solid killing machine!
Their positives are :
- Great damage dealing potential
- Good heals
- Semi-decent buffs
- Chain armor mastery
Their negatives are :
- They mostly rely on Smites
- Easily killed if not attentive
As stated above, their primary attack at this point is using smites on enemies. The issue with these is they are two second spells, and they can be canceled. Although this is true, they are still more efficient than the classes who are unable to heal, especially the rogue classes.
In solo combat their battle style will consist mainly of alternating between Smites and heals. This will help assist them in keeping their health up while killing enemies. When enemies get within range Priests have skills that will slow down enemy attack speed, lowering the amount of damage taken while in combat. This will be used after the first or second Smite. There are also the more subtle strategies and class secrets.
In group combat, their goal will be to heal allies while occasionally tossing out an attack or two, which will usually be a melee attack so they are able to conserve mana. The good thing about this is they are able to group with any class and still make them much more efficient at this point, not just tanks!
Conclusion : The Priests are by far the best classes in terms of leveling speed before level 10. They are able to somewhat tank, deal damage, and also heal themselves (and others). While playing one, players will gain an understanding of how both the Cleric and Chanter will be in combat, allowing them to better prepare them for the choice of which class to take after their Ascension. Along with this, they can play as an out-of-party healer and buffer for other players to assist them in leveling up in the newbie levels.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 16, 2009 at 9:53 pm | Tags: mage, Priest, scout, warrior
Aion uses a system where everyone starts out with four base classes. At level 10 players then get to specialize in their final class. The four base classes, warriors, scouts, priests and mages already decide the direction of the class. This classification translates directly to tank, melee damage dealer, healer and nuker. A warrior needs to decide between becoming a gladiator or a templar. For Priests the choices are chanter or cleric, while Mages get to pick between spiritmasters and sorcerers. Scouts can either head down the path of an assassin or go with becoming a ranger.
How well balanced the classes are, how unique their playstyles and strategies and the fun factor involved in each of them is a huge factor for any MMORPG. For Aion: The Tower of Eternity, it is crucial to keep the balance rate and so ongoing patches continue to tweak and modify the settings to keep players happy. There are plenty of online resources available on Aion Classes, so the sections below will focus on individual classes and provide you with additional advice on each of them.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 10, 2009 at 4:34 am | Tags: cleric, healer, Priest

Cleric Emblem
In this article, you’ll find a brief intro to the class but if you’re looking for more, then you might want to take a look at the this Cleric guide. Packed with unique strategies and detailed explanations on how to prepare yourself to survive in the faction war as a Cleric, the guide is recommended for every serious player. With class-specific leveling strategies, gear recommendations and money-making tips, the guide is rich with useful information for both Elyos and Asmodian alike.
Clerics are the supreme healing force in Aion. They do have a couple of buffs, but these are the ones obtained while leveling as a Priest. This class is relied upon primarily for their ability to heal players in a quick and efficient manner. At the same time, however, they are also able to solo quite well due to their ability to cast damaging spells and attacks on their enemies.
Some of their high points are as follows:
- Great healing power
- Ability to resurrect allied players
- Basic buffing abilities
- Ability to use Chain armor
As for their low points, there are the following:
- Heals can be canceled by enemy attacks
- Damage is a little low compared to the DPS classes
As you can see, their benefits outweigh their negatives. Nevertheless, enterpreneurs in the online gaming industry, sees this gap as an opportunity to offer solutions to close that gap with various Aion cleric-specific tools.
Going back the the class, although Clerics able to solo when necessary, they are much more efficient when put into a group with other players. If the group they are with does not need much healing, the Cleric will generally take the role of DPS to assist with the killing process. If the group does a great deal of healing, Clerics will be better off sitting on the back lines and just healing.
When looking at the Cleric’s abilities, they have a mixture between spells and melee damage abilities. The spells are called “smites” and can be canceled, whereas the melee abilities are unable to be canceled. The choice of attacks to use will greatly depend on what type of group the Cleric is in. If they are in a ranged group, they will want to use their smites. If they are in close-quarters and are playing the role of DPS, they will use melee attacks.
Conclusion: The Cleric is a great addition to any party, but can also be played as a solo character. Their heals, abilities to unleash attacks, and Chain armor all combine to boost their ability to survive in combat. In groups, they have the role of either just being a healer, being DPS, or being both! Because of this, different Clerics have different play-styles.
For more advanced class information, this is a recommended Cleric guide. Interested in exploring Atreia as another class, check out the other Aion guides available for the in-depth strategies to help you throughout your journey.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 7, 2009 at 4:24 am | Tags: chanter, Priest

Chanter Emblem
In this articles, you’ll find a brief intro to the class but if you’re looking for more, then you might want to take a look at the this Chanter guide. Packed with unique strategies and detailed explanations on how to prepare yourself to survive in the faction war as a Chanter, the guide is recommended for every serious player. With class-specific leveling strategies, gear recommendations and money-making tips, the guide is rich with useful information for both Elyos and Asmodian alike.
The Chanter is the buffing class in Aion. Their primary goals in groups consist of just buffing and attacking, however they are also able to do healing when necessary. This can place them in a group as an “off-healer.” Their heals are not as strong as the Clerics, but they are better than nothing to a group who has no healer!
The Chanter class is seen as one of the best soloing classes. They deal a great deal of damage (mostly due to their buffs) and have the ability to heal themselves. Not only this, they are able to use Chain armor, which is just below Plate. Their issue, however, comes when their heals are constantly canceled by mobs or other players.
Their good aspects are :
- Great buffs (Run speed, defense, attack power, etc.)
- Decent heals (Not as strong as Clerics but still helpful)
- Chain armor mastery
- Many attack skills, although mostly melee
Their negatives are :
- Heals can be canceled
- Although they are able to heal, low defense puts them in a delicate situation
In play the Chanter will rarely be using their smiting abilities. Their melee attacks are much more efficient than spells, being that they will not fail. Along with his, melee abilities are used much quicker, dealing much more damage in a shorter period of time.
The biggest difference between group play and solo will come when there is not another healer present. The Chanter, when with a group who is very organized, can play the role of both buffer and healer, even without a Cleric nearby. The issue comes when there is a lot of damage being taken by players in the group because Chanters’ heals are not too strong.
Their weapon of choice is their staff, doing both normal melee hits and melee skills. During this period, there are skills that will decrease enemy attack speed, stun enemies, etc., which helps regardless as to if they are playing alone or with others.
Conclusion : The Chanter is like a hybrid healer and DPS class. Their buffs work on their entire group, enhancing everyone’s abilities. At the same time, they are able to heal themselves and allies, giving them a back-up healing position in groups. When playing solo, their survivability is very high as long as they are not pulling more than one mob at a time. If they pull more, their survival rate will start going down tremendously.
For more advanced class information, this is a recommended Chanter guide. Interested in exploring Atreia as another class, check out the other Aion guides available for the in-depth strategies to help you throughout your journey.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 6, 2009 at 4:24 am | Tags: aion spiritmaster, aion spiritmaster guide, mage, spiritmaster

Spiritmaster Emblem
In this articles, you’ll find a brief intro to the class but if you’re looking for more, then you might want to take a look at the this Spiritmaster guide. Packed with unique strategies and detailed explanations on how to prepare yourself to survive in the faction war as a Spiritmaster, the guide is recommended for every serious player. With class-specific leveling strategies, gear recommendations and money-making tips, the guide is rich with useful information for both Elyos and Asmodian alike.
The Spiritmaster is a summoning class in Aion. Their primary focus is, rather than doing damage directly to enemies, to allow their summons to do the killing for them. To do so, they are given many different buffs and heals for their summons, helping to maximize their efficiency in combat.
As a Spiritmaster there are many different types of summons. They can range from tanking types to damage dealers, and in the DPS range they can be melee, ranged, or magical ranged. Choosing which type of summon to use in various situations is essential to playing a Spiritmaster efficiently, however they are specialized for a variety of different situations.
The positive aspects of the Spiritmaster are :
- Ability to allow summons to kill mobs
- Ability to heal and buff summons
- Ability to play as a tank in some groups
The negative aspects of the Spiritmaster are :
- Forced to rely heavily on summon
- Low defense due to Cloth armor
The Spiritmaster relies on Cloth armor, causing them to take a lot of damage from enemies. This class has one of the lowest defenses in Aion, equal to that of the Sorcerers. Because of this, their survivability is lower than most when it comes to PvP. During PvE, however, the Spiritmaster excels.
In solo combat the Spiritmaster usually has no issues slaying mobs, because they allow their summons to do the tanking for them. This gives them a huge advantage over most other classes, being that they are not always up on the front line. At the same time, their summon dying can be detrimental to their character’s life. Keeping the summons alive is by far the most important thing to do as a Spiritmaster. Ofcourse there are numerous Spiritmaster tips and tricks to help players elevate the class.
In groups, the Spiritmaster will sometimes choose different summons than when solo, due to efficiency. For example, if the Spiritmaster is in a group with a tank, there is no reason to use a more defense-based summon. Instead, they are able to use their strongest attacking summon.
Conclusion : The Spiritmaster is the summoning class in Aion. Although they do not have many attacks to directly use on their enemies, they have summons to do all of the “dirty work” for them. Although this is true, the Spiritmaster’s defense is low, causing them to rely on their summon most of the time. This class is great for either solo or group play due to the broad range of summons they are able to choose from.
For more advanced class information, this is a recommended Spiritmaster guide. Interested in exploring Atreia as another class, check out the other Aion guides available for the in-depth strategies to help you throughout your journey.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 3, 2009 at 4:24 am | Tags: aion sorcerer, aion sorcerer guide, mage, sorcerer

Sorcerer Emblem
In this article, you’ll find a brief intro to the class but if you’re looking for more, then you might want to take a look at the this guide. Packed with unique strategies and detailed explanations on how to prepare yourself to survive in the faction war as a Sorcerer, the guide is recommended for every serious player. With class-specific leveling strategies, gear recommendations and money-making tips, the guide is rich with useful information for both Elyos and Asmodian alike.
The Sorcerer is the only pure “nuking” class in Aion. Their primary focus is on using their magical spells to dish out significant amounts of damage to their enemies, whether it be in PvE or PvP based combat. They are one of the most deadly classes to watch for, but are also one of the easiest to kill.
The Sorcerer’s attacks are almost all magical based, putting them in a delicate situation. Whereas the other classes have ways of dealing with interruptions, the Sorcerer has to rely on not being interrupted. Otherwise, they are liable to lose their battle.
The good points of being a Sorcerer are :
- Huge amounts of damage
- Ability to launch ranged attacks
- Magical defense is something people lack more than physical defense
The negative aspects are :
- Extremely low defense
- In solo combat, they are forced to tank
- Usually one of the primary targets in PvP
There are many ways to strengthen the weak points of this class. Depending on each player’s preferred way around it, there are class-specific Aion Sorcerer guides which covers all the class essentials. And then there are also the more active methods, for instancing implementing Aion scripts and add-ons.
By far the best part of being a full-on magical character is more people lack jewelry (magical defense) than armor (physical defense). This puts the Sorcerers are a huge advantage when it comes to PvP, however does not help that much in PvE. In PvE while solo the Sorcerer has to be extremely careful because otherwise they will be slain rather quickly.
As a solo Sorcerer, choosing the right mobs and area to hunt is extremely important. They focus on mobs where they are able to only pull one at a time, rather than multiple. Doing this allows them to quickly slay their enemy without going through a lot of risk of pulling more mobs.
When it comes to group combat, the Sorcerer has one of the easiest play styles. Whereas most classes worry about what their style should be during which type of battle, the Sorcerer is a straight up damage dealer. This causes their only real worry to be whether or not they are going to end up pulling the aggression of mobs off the tank. This is a very common issue in groups, due to tanks not being able to hold aggression when it comes to huge damage-dealing characters. Over time, however, this is learned just by playing the class more.
Conclusion : The Sorcerer is one of the most deadly, and also easiest slain, classes in Aion. Their focus is on using various magical attacks on their enemies, which is both a positive and a negative. On the positive side, in PvP they are at the advantage due to people not having the best jewelry. On the negative, their spells can, and sometimes are, canceled.
For more advanced class information, this is a recommended Sorcerer guide. Interested in exploring Atreia as another class, check out the other Aion guides available for in-depth strategies to help you throughout your journey.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Posted: July 1, 2009 at 4:15 am | Tags: assassin, scout

Assassin Emblem
This article explores the Assassin class at surface level. For anyone who is just starting out and want to learn more about the class, here you’ll find a rather complete class introduction. But if you want to get your hands on a much more in-depth reference and the unique strategies to easily master the class, then this Aion Assassin Guide is one you should not forget to check out. This guide can work wonders for any player when referred to along with this Aion Strategy Guide and this Aion Kinah-making Guide.
Assassins are the dual dagger (and sword) users in Aion. This class boasts a magnificent amount of evasion, allowing them to avoid enemy attacks. They also have the ability to hide from enemies in order to sneak up on them. Their damage is quite high, but so is the amount of damage taken (when enemies are able to hit them!).
The high points of this class are :
- Tons of damage output using skills
- The ability to hide from enemies and sneak up on them
- High evasion to make it easier to avoid enemy attacks
- The ability to use bows to pull mobs to their group
The low points are :
- When hit, Assassins take a great deal of damage
- Some mobs and players are able to see hidden characters
The Assassin is sometimes used as a tank when there is not another tank present (such as a Gladiator or Templar) due to their evasion. Although not quite as efficient as the heavy armor wearers, they still do much better than classes such as the Ranger, mages, or priests.
The Assassin’s skills range from just straight up attacking enemies, to having to attack them from behind. Due to the way critical attacks and damage work in Aion, the Assassin is much more suited to a grouping environment than a solo one. When grouped, Assassins will want to get behind the mobs (or players) to unleash their most deadly attacks. When solo, the Assassin is much more efficient against mobs who are not aggressive, as aggressives will not allow them to attack their backs!
The armor choices of the Assassin are very minimal; they can choose between Cloth or Leather. Cloth will not be suited well for them, as the defense is much lower than with Leather armor. Their weapon choices are daggers or swords (or one of each), or bows.
Conclusion : The Assassin is a class able to deal a lot of damage, but at the same time they also take a lot of damage when they are hit. Although they are unable to kite mobs very well, their evasion will generally take up for their low defense when doing melee attacks. This evasion also allows them to take the role of tanking when there is not another one around, although they will not be as efficient as real tanks. Their hiding ability can assist them when leveling up during low levels because they are able to skip many aggressive mobs while going into hide (although some will still notice them, so this is not always true).
Don’t forget to take a look at this Assassin Guide for more advance information about the class. Not an Assassin? Check out the other Aion guides in the same set and stay one step ahead of other Atreia dwellers.
Delicious
Digg This Post
Facebook
MySpace
Ping This Post
Stumble This Post
Previous Page