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Review: Aion Chanter Guide


Aion Chanter Guide example

Good news!   (for me particularly ヽ(´ー`)ノ)
I just got this test-reading version of the Aion Chanter Guide from KillerGuides since I’m a long time customer of them.

Although this one is merely the test-reading version, it has a potential to be a decent guide.
The author lays out the leveling section into a bullet-point base which the easy-to-follow instruction on where to go ans who to talk to. They even categorize it in color code.

Being one of those players in the closed beta, I really wish I got this guide earlier. T-T
The walkthrough should help me get through all the necessary quests so that I have more time to explore the beautiful world. I talked to one of the guy there and he said that the complete version should come out very soon. Hooray!

Check out their site and you might find something that suits your need. Me? I’ll enjoy myself in the open beta with the guide by myself.  See you around the Sanctum.

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Aion Mage


Mage emblem

Mage emblem

Mages are the “spell casters” of Aion. Their primary goal is to destroy enemies by using magic spells. Up until their Ascension there is only one real choice on how to kill mobs; spells. After the Ascension they then have the choice of either going Sorcerer, which can nuke mobs with spells, or Spiritmaster, which relies on summons.

Much like the Rogues, Mages have very low defense but deal a great amount of damage to enemies. What brings the Mages up above them, however, is the ability to launch ranged attacks even at low levels. This helps somewhat compensate for their low defense by allowing them to toss out a few attacks before their enemies reach them. At the same time, however, their spells can be canceled by enemies fairly easy, leaving them vulnerable to being pummeled.

The Mages are forced to use only one type of armor; Cloth. This is the lowest defense possible, which puts them in a very delicate situation when it comes to having to tank the mobs (solo) or when pulling aggression of mobs (when grouped). Once the class is learned well, however, it is quite easy to battle enemy foes!

The high points of this class are :

  • Great damage potential using spells
  • The ability to attack enemies from a distance

The low points of them are :

  • The lowest defense out of all of the classes
  • Spells can be canceled by enemies

Pushing through this Mage class is significantly easier than Rogues, but still harder than the others. Much like with Rogues, however, keeping at it will yield great results.

The weapons of choice are Spellbooks and Orbs, both of which are used for magical damage rather than melee.

In solo combat, the Mages will rely on just dealing as many magical attacks as possible while only taking on one mob at a time. Taking on two is a sure-fire way to die, being that it doubles the chances of being canceled while casting.

When grouped, the risk of death goes down quite a bit because someone else is also dealing damage (and/or tanking), lowering the amount of time the mob lives.

Conclusion : Much like the Rogue classes, Mages have very low defense but are able to dish out huge amounts of damage. Thankfully they are able to use ranged attacks, allowing them to get in a hit or two before their enemies are within range of attacking them. At the same time, they can also be canceled once their enemy gets within range, potentially raising the possibility of death.

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Aion Priest


Priest emblem

Priest emblem

The Priests are the predecessor to becoming a Cleric or a Chanter. This is the classification for these classes before doing the Ascension quest and choosing a class.

During playing as a Priest, players will start to gain a feel of what the Cleric and Chanter are like. There is a mixture of skills for both of these classes that are gained while leveling, to help assist in determining what class to choose.

This class is by far the fastest one to level to 10 and Ascend, solely because they are able to heal themselves in combat. Mix this with good attack power, and you have a solid killing machine!

Their positives are :

  • Great damage dealing potential
  • Good heals
  • Semi-decent buffs
  • Chain armor mastery

Their negatives are :

  • They mostly rely on Smites
  • Easily killed if not attentive

As stated above, their primary attack at this point is using smites on enemies. The issue with these is they are two second spells, and they can be canceled. Although this is true, they are still more efficient than the classes who are unable to heal, especially the rogue classes.

In solo combat their battle style will consist mainly of alternating between Smites and heals. This will help assist them in keeping their health up while killing enemies. When enemies get within range Priests have skills that will slow down enemy attack speed, lowering the amount of damage taken while in combat. This will be used after the first or second Smite. There are also the more subtle strategies and class secrets.

In group combat, their goal will be to heal allies while occasionally tossing out an attack or two, which will usually be a melee attack so they are able to conserve mana. The good thing about this is they are able to group with any class and still make them much more efficient at this point, not just tanks!

Conclusion : The Priests are by far the best classes in terms of leveling speed before level 10. They are able to somewhat tank, deal damage, and also heal themselves (and others). While playing one, players will gain an understanding of how both the Cleric and Chanter will be in combat, allowing them to better prepare them for the choice of which class to take after their Ascension. Along with this, they can play as an out-of-party healer and buffer for other players to assist them in leveling up in the newbie levels.

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Aion Chanter


Chanter Emblem

Chanter Emblem

In this articles, you’ll find a brief intro to the class but if you’re looking for more, then you might want to take a look at the this Chanter guide. Packed with unique strategies and detailed explanations on how to prepare yourself to survive in the faction war as a Chanter, the guide is recommended for every serious player. With class-specific leveling strategies, gear recommendations and money-making tips, the guide is rich with useful information for both Elyos and Asmodian alike.

The Chanter is the buffing class in Aion. Their primary goals in groups consist of just buffing and attacking, however they are also able to do healing when necessary. This can place them in a group as an “off-healer.” Their heals are not as strong as the Clerics, but they are better than nothing to a group who has no healer!

The Chanter class is seen as one of the best soloing classes. They deal a great deal of damage (mostly due to their buffs) and have the ability to heal themselves. Not only this, they are able to use Chain armor, which is just below Plate. Their issue, however, comes when their heals are constantly canceled by mobs or other players.

Their good aspects are :

  • Great buffs (Run speed, defense, attack power, etc.)
  • Decent heals (Not as strong as Clerics but still helpful)
  • Chain armor mastery
  • Many attack skills, although mostly melee

Their negatives are :

  • Heals can be canceled
  • Although they are able to heal, low defense puts them in a delicate situation

In play the Chanter will rarely be using their smiting abilities. Their melee attacks are much more efficient than spells, being that they will not fail. Along with his, melee abilities are used much quicker, dealing much more damage in a shorter period of time.

The biggest difference between group play and solo will come when there is not another healer present. The Chanter, when with a group who is very organized, can play the role of both buffer and healer, even without a Cleric nearby. The issue comes when there is a lot of damage being taken by players in the group because Chanters’ heals are not too strong.

Their weapon of choice is their staff, doing both normal melee hits and melee skills. During this period, there are skills that will decrease enemy attack speed, stun enemies, etc., which helps regardless as to if they are playing alone or with others.

Conclusion : The Chanter is like a hybrid healer and DPS class. Their buffs work on their entire group, enhancing everyone’s abilities. At the same time, they are able to heal themselves and allies, giving them a back-up healing position in groups. When playing solo, their survivability is very high as long as they are not pulling more than one mob at a time. If they pull more, their survival rate will start going down tremendously.

For more advanced class information, this is a recommended Chanter guide. Interested in exploring Atreia as another class, check out the other Aion guides available for the in-depth strategies to help you throughout your journey.

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